KDU Bachelor Of Game Development Department Shines At The LEVEL UP KL 2017 Southeast Asian Game Jam!

For three years in a row, the students and faculty of the KDU Game Development Department under the School of Computing and Creative Media (SCCM), KDU University College has been a part of Level Up SEA Game Jam 2017.  

This year, one student, a graduate and their lecturer from the Bachelor of Game Development (Hons) programme proved their mettle when their randomly formed teams emerged as winners in this renowned 36-hour Game Jam for the game developers in Malaysia and South East Asia.

Teo Jia Luen, a Bachelor of Game Development student; Lai Ze Ren, a graduate of the same programme, were both in the same team that won the first place and walked away with a cash prize of RM8000. The game which their four-member-team made was a ‘clicker’ type that focused on building the entrepreneurial spirit.

Apart from that, Ms Nabilah Raihan Binti Zakaria, a Game Art Lecturer was part of the team that won third place, by providing the visuals for a multiplayer pixel art game.

The SEA Game Jam 2017 was organised by the Malaysian chapter of the International Game Developers Association (IGDA), held on the 4th and 5th November 2017. The goal of this Game Jam was to have participants create games in a collaborative environment under a tight deadline.

This event was held in conjunction with the Level Up KL Conference, a 6-day Game Industry Conference with a combination of talks, business connection programmes, workshops, industry showcases and an awards exhibition. The conference was initiated by the Malaysia Digital Economy Corporation (MDEC) and spanned from 4 to 9 November 2017 at the Connexion Conference and Event Centre in Bangsar South.

The main purpose of organising Level Up KL was to create a venue for the gaming community such as developers, publishers, vendors, technology providers, students and academicians to engage and discuss future partnerships and collaborations. It was reported that the event had gathered over 700 participants, speakers and exhibitors from Southeast Asian countries and beyond.

Showcasing their raw skills and creativity in the art of game-development, and at the same time fully immerse themselves in a games making process under a tight deadline, KDU’s Game Developers stood their ground as their tenacity finally paid off by bringing home the awards granted to them.

According to Mr Yee I-Van, the Head of Special Projects of Creative Media Department at SCCM, KDU students and alumni were accompanied by five other lecturers to this event in preparing themselves for the real world. “We just wanted our students to be part of this conference for the exposure and networking that they cannot get elsewhere easily, our students need to be instilled with the value of openness to the industry that they are about to enter,” he said.

“Almost all the volunteers at the event were KDU students, regardless of their roles taken in this event, it has allowed our students to meet the wider industry and hopefully level up their competency to a more professional standard,” enthused Yee.