SMARTMOB 2016 Organised By KDU’s Sccm Helping Teens Find Their Potential In Computing Studies

Mr Julian Wong Choon Yee, lecturer in Computing Department of SCCM guiding high school students from the state of Malacca developing their mobile apps. Contesters from SMK Tinggi St. David pitching their ideas to the penal of judges during the presentation.
“Raging Elephant” team from SMK Gajah Berang emerged as the overall Champion and walked away with cash prize of RM1500. Mr Tan Chin Ike, Head of SCCM (1st right) congratulates the winners.   
With the aim of helping pre-tertiary teens recognise their potential in the field of computing, the School of Computing and Creative Media (SCCM) in KDU University College recently organised SMARTMOB 2016, a competition targeted at form four and form five students from secondary schools to inspire them to pursue their computing technical knowledge and skills at tertiary level.

The first part of the competition was held on 16 April 2016 at SMK Gajah Berang Malacca.  Participants were given a hands-on workshop on idea generation for mobile app development. The workshop was designed for participants to start thinking about how to harness their ideas into workable projects. Participants were also introduced to paper prototyping which is the first step in visualizing their products.

Apart from this, participants learnt to craft their pitch by identifying their app’s strengths and weaknesses, and what it takes to captivate an audience with a compelling pitch. Participants were then granted a hands-on workshop the following weekend at KDU University College, Glenmarie Utropolis Campus where they would be able to create, implement and deploy the app to a mobile device.

Part two of the competition was held at KDU’s Utropolis Glenmarie campus over the weekend of 23 and 24 April 2016, the event saw 32 students hailing from four schools in the state of Malacca namely SMK Tinggi St. David, SMK St. Francis, SMK Gajah Berang and SMK Methodist Perempuan. Participants were exposed to MIT App Inventor 2, a cloud-based tool, which allows users to build apps right in the web browser. Participants were then guided on creating their apps based on the Paper Prototypes they had developed in Part 1 of the competition. The winner of the competition will win grand prize of RM 1,500 in cash!

It was team “Raging Elephant” from SMK Gajah Berang who emerged as the overall Champion and walked away with cash prize of RM1,500 whilst team “Code X” from SMK Tinggi St. David and  team “Apple Phoenix” from SMK Methodist Perempuan scooped up the  Runner Up cash prizes of RM1,000 and RM500 respectively.

The event, SMARTMOB 2016, serves to highlight KDU’s mission in creating a community in which learning, teaching, research and publication are encouraged, enabled, and enjoyed.